Author: moa

  • 🎭 Emotions makes us complex but not in an entirely bad way

    Some time ago I made a review over a digital e-health program. The goal of the program was to reduce long term stress. It was quite complex due to the fact it needed to be interacted with once a week for eight weeks. We don’t really need to go into the result of study. But…

  • πŸ‘©πŸ»β€πŸ’» Lecture slides

    Once again I was asked to talk about stuff I like. Most of the time I rave about stuff I don’t like (yes I’m that kind of person). I’m not a very “public” or social person, but I don’t mind talking in front if people, yes really. Especially when it comes to these kind of…

  • 🧠 Thoughts about working with Use Qualities

    Maybe we need to talk a little about different “methods” (it is very diffuse what we can define as methods) to create more user friendly sites, not usability but quality in use (I know, fancy stuff right here). We can talk about conversions, how many clicks does a 2D button generate vs. a 3D button…

  • How to choose Prototyping tools

    I really do not have any answer to the title, but at least we can discuss it a little. Prototyping can probably save you a lot of developing time, and also be a very good method to actually try your product without investing too much time and money. To test concepts, user experience, you can…

  • Does HCI borrow to much from other fields?

    Lately I have been thinking about frameworks and methods in HCI, this was also something I discussed during my lecture (pretentious much). I believe that Interaction Designers and the title itself has a hard time standing on its own. You can’t “just” be an Interaction Designer (well you can, but I’m trying to make a…

  • A weird Lecture in Producing for digital spaces

    So this is quite strange. Once upon a time a held a lecture for a couple of Art Director students from Miami Ad School. You might wonder “who on earth would give such a task to Moa”, but someone did, and it was a lot of fun. The lecture was about producing for digital platforms.…

  • On the hunt for so called knowledge

    I recently heard the word-knowledge portfolio, I liked that word. It feels like it explains a lot. I talked earlier about why I think it is so hard to define your skills in percent, and how I instead would like to try to define what I’m most genuinely interested in. I do believe that represents…

  • Trends, might be a little bit of a problem

    Being trendy has a nice ring to it, hasn’t it? I’m a super trendy person, I wear CelinΓ©, Acne and round Tom Ford glasses. Yes that’s right, “super trendy”. Well I’m being sarcastic and shit right now, but it has a nice sound to it, being trendy. But I do think one needs to be…

  • A brief take on measuring your skills in percent
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    You know those “skill pie charts”? You can find them in portfolios and resumes, I would just like to explain myself why I choose not to do one of those. It feels like writing your skills in percent is like trying to establish how many minutes β€œsoon” is for a three year old (in Sweden…

  • responsive design, context and the definition of the two of them
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    If you’re out there looking for a new job or maybe trying to sell some fancy digital solution, you always make sure everyone knows how to develop and design responsive. You talk about responsive design like everyone out there actually knows what it is, it’s just like blabbing out fancy HCI-related letter combinations and technical…